Jason Roberts began his career in the video game industry nine years ago when a good friend told him about a lead testing position at VR-1/Jaleco Entertainment, a small game company in Colorado. An avid role-playing gamer, he hadn't considered that someone could actually make a living in games. The opportunity to work on something he loved (and get paid for it) sounded like a golden opportunity. Jason next worked for Jaleco Entertainment as a quality assurance lead and associate producer on several titles including Fighter Ace, Nightcaster, Sea Trader, Jazz Jackrabbit (GBA) and Lost Continents, a never-released MMOG. From there he moved to San Diego to work for Sony Online Entertainment as a QA supervisor, where he oversaw the testing efforts and launch of PlanetSide, Star Wars Galaxies, and several EverQuest expansions. He started on EverQuest II as a design supervisor for the quest team and worked on other large features, including the effort to put voiceover in the game. He was promoted to lead designer a year after launch and oversaw the design efforts for work on Desert of Flames, Kingdom of Sky, and Echoes of Faydwer.